In this course, we will: start with a blank Unity project and flesh out a fully working game level learn fundamental techniques for creating your own turn-based game with 3d assets create C# scripts line-by-line and learn how to architect game components cleanly and logically Level up your Unity skills!
Design game board components in C# Use the iTween plugin to script animation Setup a player character to respond to keyboard input Script enemy behavior to challenge your players Design user interface components Use UnityEvents to manage complex gameplay behavior Explore Unity’s Lighting system to render a game level When you complete the class, you should have a full set of source code and a prototype for your own turn-based indie game!
Learn from 60+ videos broken into small 10-15 minute lessons. Power through 11 hours of lectures and save weeks of coding to jumpstart your own Unity project!
Join the ever growing ranks of our class and see what you can build today!
Who is the target audience? Unity developers who want to build a turn-based puzzle game Intermediate C# developers